![]() Compiling: Added support for gcc7 and llvm8.Mac OS X: Modernized how releases are done.Windows: No longer write log output to installation folder.Windows: Widelands is now installed into local %appdata%.Windows: Allow parallel installation of multiple Widelands versions.Limited the editor undo function to 500 items to prevent boundless growth of memory use.New layout for Player menu allows the selection of random tribe.Display of animals, immovables and resources can now be toggled individually.Glossary checks for inflected languages and glossary generation with support from the Translate Toolkit.Show translation statistics next to the selected language in the Options screen.New command line switches -ai_training and -auto_speed to help with AI training.Multiple changes and improvements to the AI logic.So, you will not be able to load your old savegames from Build 19. Unfortunately, we had to break savegame compatibility in version bzr8747 for an important bug fix in the economy code.Improved reliability and performance of game and map saving and loading.Allow resetting of teams via Lua during game.Allow writing and loading of campaign data, so that some scenario state can be transferred from one scenario to the next in campaigns.Added capability to add custom scenario buildings. ![]()
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